Combat planning
Rust Weapon Comparison
Put two common firearms side by side and check base hit damage, theoretical output, magazine capacity, and first-craft requirements.
Patch 2026.07 · Updated 2026-07-11
Loadout
Choose two weapons
This is a base-stat comparison. It deliberately excludes armor, falloff, recoil, reload time, and attachment effects.
rifle.ak
Assault Rifle
- Body damage
- 50
- Shots to target
- 2
- Theoretical DPS
- 375.0
- Magazine
- 30
- Base magazine damage
- 1500
- Fire rate
- 450 RPM
First craft
- High Quality Metal50
- Wood200
- Rifle Body1
- Metal Spring4
smg.thompson
Thompson
- Body damage
- 38
- Shots to target
- 3
- Theoretical DPS
- 292.6
- Magazine
- 20
- Base magazine damage
- 760
- Fire rate
- 462 RPM
First craft
- High Quality Metal10
- Wood100
- SMG Body1
- Metal Spring1
Quick answers
Frequently asked questions
Does this include armor and range falloff?
No. The comparison uses listed base damage, fire rate, magazine size, hit zone, and target health. Armor, range, recoil, reloads, and server changes can alter a fight.
What does theoretical DPS mean?
It is base damage multiplied by rounds per minute and divided by 60. It is a clean comparison value, not a promise of practical combat damage.
